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package cocos2d.game;

import cocos2d.game.scene.CCSceneManager;
import java.util.Vector;
import tbgb.BaseGame;
import tbgb.process.render.RenderProcessManager;
import tbgb.process.update.UpdateGameProcessManager;

/**
 *
 * @author KieuAnh
 */
public class CCGame extends BaseGame
{
    public CCGame()
    {
        super();
    }

    protected void initProcessManagers(Vector procManagersContainer) {
        super.initProcessManagers(procManagersContainer); //To change body of generated methods, choose Tools | Templates.
        
        procManagersContainer.addElement(new UpdateGameProcessManager());
        procManagersContainer.addElement(new RenderProcessManager());
    }
}